D Warsmith
Descubre todas las habilidades, costos de SP y niveles requeridos para esta clase.
Volver al Directorio
Nivel 40
Whirlwind
Lv 3
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 521.
Whirlwind
Lv 2
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 490.
Whirlwind
Lv 1
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 461.
Vital Force
Lv 3
Allows quick recovery while one is sitting.
Blunt Mastery
Lv 9
Increases P. Atk. when a blunt weapon is used.
Blunt Mastery
Lv 10
Increases P. Atk. when a blunt weapon is used.
Blunt Mastery
Lv 11
Increases P. Atk. when a blunt weapon is used.
Fast HP Recovery
Lv 3
Increases HP regeneration.
Polearm Mastery
Lv 9
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 11
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 10
Increases P. Atk. when using a Polearm.
Light Armor Mastery
Lv 14
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 16
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 15
Increases P. Def. and Evasion when wearing light armor.
Heavy Armor Mastery
Lv 14
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 15
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 16
Increases P. Def. when wearing heavy armor.
Crystallize
Lv 2
Makes crystallization possible.
Hammer Crush
Lv 1
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 406.
Hammer Crush
Lv 3
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 458.
Hammer Crush
Lv 2
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 432.
Nivel 43
Summon Mechanic Golem
Lv 3
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 1 additional crystals at 4 regular intervals.
Whirlwind
Lv 4
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 553.
Whirlwind
Lv 5
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 586.
Whirlwind
Lv 6
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 620.
Create Item
Lv 5
Level 5 items can be manufactured.
Blunt Mastery
Lv 13
Increases P. Atk. when a blunt weapon is used.
Blunt Mastery
Lv 12
Increases P. Atk. when a blunt weapon is used.
Blunt Mastery
Lv 14
Increases P. Atk. when a blunt weapon is used.
Boost HP
Lv 4
Increases maximum HP.
Fast HP Recovery
Lv 4
Increases HP regeneration.
Polearm Mastery
Lv 13
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 14
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 12
Increases P. Atk. when using a Polearm.
Light Armor Mastery
Lv 18
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 17
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 19
Increases P. Def. and Evasion when wearing light armor.
Heavy Armor Mastery
Lv 19
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 17
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 18
Increases P. Def. when wearing heavy armor.
Hammer Crush
Lv 5
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 515.
Hammer Crush
Lv 6
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 546.
Hammer Crush
Lv 4
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 486.
Nivel 46
Bandage
Lv 2
Heals one's own bleeding up to Effect 7.
Whirlwind
Lv 7
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 656.
Whirlwind
Lv 8
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 693.
Whirlwind
Lv 9
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 732.
Vital Force
Lv 4
Allows quick recovery while one is sitting.
Weight Limit
Lv 3
Quadruple the weight limit.
Blunt Mastery
Lv 17
Increases P. Atk. when a blunt weapon is used.
Blunt Mastery
Lv 16
Increases P. Atk. when a blunt weapon is used.
Blunt Mastery
Lv 15
Increases P. Atk. when a blunt weapon is used.
Polearm Mastery
Lv 15
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 16
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 17
Increases P. Atk. when using a Polearm.
Light Armor Mastery
Lv 22
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 21
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 20
Increases P. Def. and Evasion when wearing light armor.
Heavy Armor Mastery
Lv 20
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 21
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 22
Increases P. Def. when wearing heavy armor.
Hammer Crush
Lv 7
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 577.
Hammer Crush
Lv 9
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 644.
Hammer Crush
Lv 8
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 610.
Nivel 49
Summon Siege Golem
Lv 1
Summons siege golem. Summoning requires 300 Crystals: C-Grade and each minute consumes an additional 70 Gemstones: C-Grade.
Summon Mechanic Golem
Lv 4
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 1 Crystal: C-Grade. While active, 15% of earned Exp will be consumed, along with 2 additional crystals at 4 regular intervals.
Whirlwind
Lv 12
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 857.
Whirlwind
Lv 11
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 814.
Whirlwind
Lv 10
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 773.
Create Item
Lv 6
Level 6 items can be manufactured.
Blunt Mastery
Lv 19
Increases P. Atk. when a blunt weapon is used.
Blunt Mastery
Lv 20
Increases P. Atk. when a blunt weapon is used.
Blunt Mastery
Lv 18
Increases P. Atk. when a blunt weapon is used.
Boost HP
Lv 5
Increases maximum HP.
Polearm Mastery
Lv 19
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 18
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 20
Increases P. Atk. when using a Polearm.
Light Armor Mastery
Lv 25
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 24
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 23
Increases P. Def. and Evasion when wearing light armor.
Heavy Armor Mastery
Lv 24
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 23
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 25
Increases P. Def. when wearing heavy armor.
Hammer Crush
Lv 11
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 717.
Hammer Crush
Lv 12
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 754.
Hammer Crush
Lv 10
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 680.
Nivel 52
Whirlwind
Lv 15
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 995.
Whirlwind
Lv 14
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 948.
Whirlwind
Lv 13
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 902.
Vital Force
Lv 5
Allows quick recovery while one is sitting.
Blunt Mastery
Lv 21
Increases P. Atk. when a blunt weapon is used.
Blunt Mastery
Lv 23
Increases P. Atk. when a blunt weapon is used.
Blunt Mastery
Lv 22
Increases P. Atk. when a blunt weapon is used.
Fast HP Recovery
Lv 5
Increases HP regeneration.
Polearm Mastery
Lv 23
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 22
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 21
Increases P. Atk. when using a Polearm.
Light Armor Mastery
Lv 28
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 27
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 26
Increases P. Def. and Evasion when wearing light armor.
Heavy Armor Mastery
Lv 28
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 26
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 27
Increases P. Def. when wearing heavy armor.
Crystallize
Lv 3
Makes crystallization possible.
Hammer Crush
Lv 13
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 794.
Hammer Crush
Lv 14
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 834.
Hammer Crush
Lv 15
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 876.
Divine Inspiration
Lv 1
Increases the number of buffs you can receive.
Nivel 55
Summon Mechanic Golem
Lv 5
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 2 additional crystals at 4 regular intervals.
Whirlwind
Lv 16
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1044.
Whirlwind
Lv 18
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1145.
Whirlwind
Lv 17
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1094.
Create Item
Lv 7
Level 7 items can be manufactured.
Blunt Mastery
Lv 24
Increases P. Atk. when a blunt weapon is used.
Blunt Mastery
Lv 25
Increases P. Atk. when a blunt weapon is used.
Blunt Mastery
Lv 26
Increases P. Atk. when a blunt weapon is used.
Boost HP
Lv 6
Increases maximum HP.
Polearm Mastery
Lv 25
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 24
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 26
Increases P. Atk. when using a Polearm.
Light Armor Mastery
Lv 31
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 29
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 30
Increases P. Def. and Evasion when wearing light armor.
Heavy Armor Mastery
Lv 29
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 30
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 31
Increases P. Def. when wearing heavy armor.
Hammer Crush
Lv 17
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 963.
Hammer Crush
Lv 16
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 919.
Hammer Crush
Lv 18
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1008.
Nivel 58
Whirlwind
Lv 19
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1198.
Whirlwind
Lv 20
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1252.
Whirlwind
Lv 21
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1307.
Vital Force
Lv 6
Allows quick recovery while one is sitting.
Blunt Mastery
Lv 28
Increases P. Atk. when a blunt weapon is used.
Blunt Mastery
Lv 29
Increases P. Atk. when a blunt weapon is used.
Blunt Mastery
Lv 27
Increases P. Atk. when a blunt weapon is used.
Fast HP Recovery
Lv 6
Increases HP regeneration.
Polearm Mastery
Lv 29
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 28
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 27
Increases P. Atk. when using a Polearm.
Light Armor Mastery
Lv 32
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 34
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 33
Increases P. Def. and Evasion when wearing light armor.
Heavy Armor Mastery
Lv 34
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 33
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 32
Increases P. Def. when wearing heavy armor.
Hammer Crush
Lv 19
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1054.
Hammer Crush
Lv 21
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1150.
Hammer Crush
Lv 20
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1102.
Summon Wild Hog Cannon
Lv 1
Summons a siege weapon capable of movement in general mode and remote attack in siege mode. Switching modes takes 30 seconds. Summoning requires 120 Crystals: B-Grade and an additional 30 Gemstones: B-Grade per minute.
Summon Big Boom
Lv 1
Summons a Big Boom that self-destructs by explosion. Summoning it requires 3 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed.
Polearm Accuracy
Lv 1
Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
War Frenzy
Lv 1
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
Nivel 60
Summon Mechanic Golem
Lv 6
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 2 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 3 additional crystals at 4 regular intervals.
Whirlwind
Lv 23
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1420.
Whirlwind
Lv 22
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1363.
Blunt Mastery
Lv 30
Increases P. Atk. when a blunt weapon is used.
Blunt Mastery
Lv 31
Increases P. Atk. when a blunt weapon is used.
Polearm Mastery
Lv 31
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 30
Increases P. Atk. when using a Polearm.
Light Armor Mastery
Lv 36
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 35
Increases P. Def. and Evasion when wearing light armor.
Heavy Armor Mastery
Lv 35
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 36
Increases P. Def. when wearing heavy armor.
Crystallize
Lv 4
Makes crystallization possible.
Hammer Crush
Lv 22
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1200.
Hammer Crush
Lv 23
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1250.
Nivel 61
Divine Inspiration
Lv 2
Increases the number of buffs you can receive.
Nivel 62
Bandage
Lv 3
Heals one's own bleeding up to Effect 9.
Whirlwind
Lv 24
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1479.
Whirlwind
Lv 25
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1538.
Create Item
Lv 8
Level 8 items can be manufactured.
Blunt Mastery
Lv 32
Increases P. Atk. when a blunt weapon is used.
Blunt Mastery
Lv 33
Increases P. Atk. when a blunt weapon is used.
Boost HP
Lv 7
Increases maximum HP.
Polearm Mastery
Lv 32
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 33
Increases P. Atk. when using a Polearm.
Light Armor Mastery
Lv 37
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 38
Increases P. Def. and Evasion when wearing light armor.
Heavy Armor Mastery
Lv 38
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 37
Increases P. Def. when wearing heavy armor.
Hammer Crush
Lv 25
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1353.
Hammer Crush
Lv 24
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1301.
Summon Big Boom
Lv 2
Summons a Big Boom that self-destructs by explosion. Summoning it requires 3 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed.
Nivel 64
Summon Mechanic Golem
Lv 7
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 4 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 3 additional crystals at 4 regular intervals.
Whirlwind
Lv 26
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1598.
Whirlwind
Lv 27
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1658.
Vital Force
Lv 7
Allows quick recovery while one is sitting.
Blunt Mastery
Lv 34
Increases P. Atk. when a blunt weapon is used.
Blunt Mastery
Lv 35
Increases P. Atk. when a blunt weapon is used.
Polearm Mastery
Lv 35
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 34
Increases P. Atk. when using a Polearm.
Light Armor Mastery
Lv 40
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 39
Increases P. Def. and Evasion when wearing light armor.
Heavy Armor Mastery
Lv 39
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 40
Increases P. Def. when wearing heavy armor.
Hammer Crush
Lv 26
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1406.
Hammer Crush
Lv 27
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1460.
Nivel 66
Whirlwind
Lv 28
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1720.
Whirlwind
Lv 29
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1782.
Blunt Mastery
Lv 36
Increases P. Atk. when a blunt weapon is used.
Blunt Mastery
Lv 37
Increases P. Atk. when a blunt weapon is used.
Boost HP
Lv 8
Increases maximum HP.
Polearm Mastery
Lv 36
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 37
Increases P. Atk. when using a Polearm.
Light Armor Mastery
Lv 42
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 41
Increases P. Def. and Evasion when wearing light armor.
Heavy Armor Mastery
Lv 42
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 41
Increases P. Def. when wearing heavy armor.
Hammer Crush
Lv 29
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1568.
Hammer Crush
Lv 28
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1513.
Summon Big Boom
Lv 3
Summons a Big Boom that self-destructs by explosion. Summoning it requires 4 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed.
Wrath
Lv 2
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 10%.
Wrath
Lv 1
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 7%.
Polearm Accuracy
Lv 2
Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
War Frenzy
Lv 2
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
Nivel 68
Summon Mechanic Golem
Lv 8
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 4 additional crystals at 4 regular intervals.
Whirlwind
Lv 31
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1907.
Whirlwind
Lv 30
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1844.
Blunt Mastery
Lv 38
Increases P. Atk. when a blunt weapon is used.
Blunt Mastery
Lv 39
Increases P. Atk. when a blunt weapon is used.
Fast HP Recovery
Lv 7
Increases HP regeneration.
Polearm Mastery
Lv 39
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 38
Increases P. Atk. when using a Polearm.
Light Armor Mastery
Lv 43
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 44
Increases P. Def. and Evasion when wearing light armor.
Heavy Armor Mastery
Lv 44
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 43
Increases P. Def. when wearing heavy armor.
Hammer Crush
Lv 30
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1623.
Hammer Crush
Lv 31
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1678.
Wrath
Lv 3
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 12%.
Wrath
Lv 4
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 15%.
Summon Swoop Cannon
Lv 1
Summons a Swoop Cannon. Requires 46 Crystals: A-Grade. Consumes 21 Gemstones: B-Grade per minute.
Nivel 70
Whirlwind
Lv 33
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2033.
Whirlwind
Lv 32
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1970.
Create Item
Lv 9
Level 9 items can be manufactured.
Blunt Mastery
Lv 40
Increases P. Atk. when a blunt weapon is used.
Blunt Mastery
Lv 41
Increases P. Atk. when a blunt weapon is used.
Boost HP
Lv 9
Increases maximum HP.
Polearm Mastery
Lv 40
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 41
Increases P. Atk. when using a Polearm.
Light Armor Mastery
Lv 45
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 46
Increases P. Def. and Evasion when wearing light armor.
Heavy Armor Mastery
Lv 46
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 45
Increases P. Def. when wearing heavy armor.
Crystallize
Lv 5
Makes crystallization possible.
Hammer Crush
Lv 33
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1789.
Hammer Crush
Lv 32
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1733.
Summon Big Boom
Lv 4
Summons a Big Boom that self-destructs by explosion. Summoning it requires 4 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed.
Wrath
Lv 5
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 17%.
Wrath
Lv 6
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 20%.
Nivel 72
Summon Mechanic Golem
Lv 9
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 5 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 4 additional crystals at 4 regular intervals.
Whirlwind
Lv 35
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2158.
Whirlwind
Lv 34
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2096.
Vital Force
Lv 8
Allows quick recovery while one is sitting.
Blunt Mastery
Lv 43
Increases P. Atk. when a blunt weapon is used.
Blunt Mastery
Lv 42
Increases P. Atk. when a blunt weapon is used.
Polearm Mastery
Lv 42
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 43
Increases P. Atk. when using a Polearm.
Light Armor Mastery
Lv 47
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 48
Increases P. Def. and Evasion when wearing light armor.
Heavy Armor Mastery
Lv 47
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 48
Increases P. Def. when wearing heavy armor.
Hammer Crush
Lv 34
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1844.
Hammer Crush
Lv 35
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1900.
Wrath
Lv 7
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 22%.
Wrath
Lv 8
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 25%.
Nivel 74
Whirlwind
Lv 36
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2221.
Whirlwind
Lv 37
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2283.
Blunt Mastery
Lv 45
Increases P. Atk. when a blunt weapon is used.
Blunt Mastery
Lv 44
Increases P. Atk. when a blunt weapon is used.
Boost HP
Lv 10
Increases maximum HP.
Fast HP Recovery
Lv 8
Increases HP regeneration.
Polearm Mastery
Lv 45
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 44
Increases P. Atk. when using a Polearm.
Light Armor Mastery
Lv 49
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 50
Increases P. Def. and Evasion when wearing light armor.
Heavy Armor Mastery
Lv 49
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 50
Increases P. Def. when wearing heavy armor.
Hammer Crush
Lv 36
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1955.
Hammer Crush
Lv 37
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2009.
Summon Big Boom
Lv 5
Summons a Big Boom that self-destructs by explosion. Summoning it requires 5 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed.
Wrath
Lv 10
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 30%.
Wrath
Lv 9
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 27%.
Polearm Accuracy
Lv 3
Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
War Frenzy
Lv 3
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.