O Destroyer
Descubre todas las habilidades, costos de SP y niveles requeridos para esta clase.
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Nivel 40
Whirlwind
Lv 1
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 461.
Whirlwind
Lv 2
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 490.
Whirlwind
Lv 3
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 521.
Battle Roar
Lv 2
Temporarily increases maximum HP and restores HP. Effect 2.
Vital Force
Lv 3
Allows quick recovery while one is sitting.
Fatal Strike
Lv 3
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 694.
Fatal Strike
Lv 1
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 615.
Fatal Strike
Lv 2
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 654.
Fast HP Recovery
Lv 3
Increases HP regeneration.
Polearm Mastery
Lv 9
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 10
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 11
Increases P. Atk. when using a Polearm.
Light Armor Mastery
Lv 16
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 15
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 14
Increases P. Def. and Evasion when wearing light armor.
Heavy Armor Mastery
Lv 14
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 15
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 16
Increases P. Def. when wearing heavy armor.
Sword Blunt Mastery
Lv 9
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 10
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 11
Increases P. Atk when using a sword or blunt weapon.
Hammer Crush
Lv 1
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 406.
Hammer Crush
Lv 2
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 432.
Hammer Crush
Lv 3
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 458.
Two-handed Weapon Mastery
Lv 6
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
Vicious Stance
Lv 6
Increases one's critical attack power. MP will be consumed continuously.
Nivel 43
Whirlwind
Lv 5
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 586.
Whirlwind
Lv 4
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 553.
Whirlwind
Lv 6
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 620.
Guts
Lv 2
Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 2.
Fatal Strike
Lv 5
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 781.
Fatal Strike
Lv 4
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 737.
Fatal Strike
Lv 6
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 827.
Boost HP
Lv 4
Increases maximum HP.
Fast HP Recovery
Lv 4
Increases HP regeneration.
Polearm Mastery
Lv 14
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 12
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 13
Increases P. Atk. when using a Polearm.
Light Armor Mastery
Lv 17
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 18
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 19
Increases P. Def. and Evasion when wearing light armor.
Heavy Armor Mastery
Lv 17
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 18
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 19
Increases P. Def. when wearing heavy armor.
Sword Blunt Mastery
Lv 14
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 13
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 12
Increases P. Atk when using a sword or blunt weapon.
Hammer Crush
Lv 6
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 546.
Hammer Crush
Lv 4
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 486.
Hammer Crush
Lv 5
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 515.
Two-handed Weapon Mastery
Lv 7
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
Vicious Stance
Lv 7
Increases one's critical attack power. MP will be consumed continuously.
Nivel 46
Bandage
Lv 2
Heals one's own bleeding up to Effect 7.
Whirlwind
Lv 8
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 693.
Whirlwind
Lv 7
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 656.
Whirlwind
Lv 9
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 732.
Vital Force
Lv 4
Allows quick recovery while one is sitting.
Frenzy
Lv 2
Temporarily increases P. Atk., especially when using Spear or Blunt Weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Usable only when HP are 30% or lower. Effect 2.
Fatal Strike
Lv 8
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 924.
Fatal Strike
Lv 9
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 976.
Fatal Strike
Lv 7
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 875.
Polearm Mastery
Lv 17
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 15
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 16
Increases P. Atk. when using a Polearm.
Light Armor Mastery
Lv 20
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 21
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 22
Increases P. Def. and Evasion when wearing light armor.
Heavy Armor Mastery
Lv 21
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 22
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 20
Increases P. Def. when wearing heavy armor.
Sword Blunt Mastery
Lv 17
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 16
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 15
Increases P. Atk when using a sword or blunt weapon.
Hammer Crush
Lv 9
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 644.
Hammer Crush
Lv 8
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 610.
Hammer Crush
Lv 7
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 577.
Two-handed Weapon Mastery
Lv 8
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
Vicious Stance
Lv 8
Increases one's critical attack power. MP will be consumed continuously.
Nivel 49
Whirlwind
Lv 10
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 773.
Whirlwind
Lv 12
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 857.
Whirlwind
Lv 11
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 814.
Battle Roar
Lv 3
Temporarily increases maximum HP and restores HP. Effect 3.
Fatal Strike
Lv 10
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1030.
Fatal Strike
Lv 11
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1085.
Fatal Strike
Lv 12
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1143.
Boost HP
Lv 5
Increases maximum HP.
Polearm Mastery
Lv 18
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 19
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 20
Increases P. Atk. when using a Polearm.
Light Armor Mastery
Lv 25
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 24
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 23
Increases P. Def. and Evasion when wearing light armor.
Heavy Armor Mastery
Lv 24
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 23
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 25
Increases P. Def. when wearing heavy armor.
Sword Blunt Mastery
Lv 20
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 18
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 19
Increases P. Atk when using a sword or blunt weapon.
Hammer Crush
Lv 12
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 754.
Hammer Crush
Lv 10
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 680.
Hammer Crush
Lv 11
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 717.
Lionheart
Lv 2
Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or buff-lifting attacks. Effect 2.
Two-handed Weapon Mastery
Lv 9
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
Vicious Stance
Lv 9
Increases one's critical attack power. MP will be consumed continuously.
Nivel 52
Whirlwind
Lv 14
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 948.
Whirlwind
Lv 13
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 902.
Whirlwind
Lv 15
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 995.
Guts
Lv 3
Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 3.
Vital Force
Lv 5
Allows quick recovery while one is sitting.
Fatal Strike
Lv 15
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1327.
Fatal Strike
Lv 13
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1202.
Fatal Strike
Lv 14
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1264.
Fast HP Recovery
Lv 5
Increases HP regeneration.
Polearm Mastery
Lv 22
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 21
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 23
Increases P. Atk. when using a Polearm.
Light Armor Mastery
Lv 27
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 28
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 26
Increases P. Def. and Evasion when wearing light armor.
Heavy Armor Mastery
Lv 28
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 27
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 26
Increases P. Def. when wearing heavy armor.
Sword Blunt Mastery
Lv 22
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 21
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 23
Increases P. Atk when using a sword or blunt weapon.
Hammer Crush
Lv 13
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 794.
Hammer Crush
Lv 14
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 834.
Hammer Crush
Lv 15
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 876.
Two-handed Weapon Mastery
Lv 10
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
Vicious Stance
Lv 10
Increases one's critical attack power. MP will be consumed continuously.
Divine Inspiration
Lv 1
Increases the number of buffs you can receive.
Nivel 55
Whirlwind
Lv 18
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1145.
Whirlwind
Lv 17
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1094.
Whirlwind
Lv 16
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1044.
Rage
Lv 2
Temporarily increases P. Atk. when using Sword, Blunt or Spear weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Evasion and P. Def. are decreased while the effect lasts. Effect 2.
Frenzy
Lv 3
Temporarily increases P. Atk., especially when using Spear or Blunt Weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Usable only when HP are 30% or lower. Effect 3.
Fatal Strike
Lv 16
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1392.
Fatal Strike
Lv 17
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1459.
Fatal Strike
Lv 18
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1527.
Boost HP
Lv 6
Increases maximum HP.
Polearm Mastery
Lv 24
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 25
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 26
Increases P. Atk. when using a Polearm.
Light Armor Mastery
Lv 30
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 31
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 29
Increases P. Def. and Evasion when wearing light armor.
Heavy Armor Mastery
Lv 31
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 29
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 30
Increases P. Def. when wearing heavy armor.
Sword Blunt Mastery
Lv 26
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 25
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 24
Increases P. Atk when using a sword or blunt weapon.
Hammer Crush
Lv 17
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 963.
Hammer Crush
Lv 18
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1008.
Hammer Crush
Lv 16
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 919.
Two-handed Weapon Mastery
Lv 11
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
Vicious Stance
Lv 11
Increases one's critical attack power. MP will be consumed continuously.
Nivel 58
Whirlwind
Lv 21
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1307.
Whirlwind
Lv 19
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1198.
Whirlwind
Lv 20
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1252.
Battle Roar
Lv 4
Temporarily increases maximum HP and restores HP. Effect 4.
Vital Force
Lv 6
Allows quick recovery while one is sitting.
Fatal Strike
Lv 19
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1597.
Fatal Strike
Lv 21
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1743.
Fatal Strike
Lv 20
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1669.
Fast HP Recovery
Lv 6
Increases HP regeneration.
Polearm Mastery
Lv 29
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 27
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 28
Increases P. Atk. when using a Polearm.
Light Armor Mastery
Lv 32
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 33
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 34
Increases P. Def. and Evasion when wearing light armor.
Heavy Armor Mastery
Lv 34
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 32
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 33
Increases P. Def. when wearing heavy armor.
Sword Blunt Mastery
Lv 27
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 29
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 28
Increases P. Atk when using a sword or blunt weapon.
Hammer Crush
Lv 19
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1054.
Hammer Crush
Lv 20
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1102.
Hammer Crush
Lv 21
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1150.
Two-handed Weapon Mastery
Lv 12
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
Vicious Stance
Lv 12
Increases one's critical attack power. MP will be consumed continuously.
Zealot
Lv 1
By the will of a Guardian God, you instantly and significantly increase your fighting ability. While in use, the effects of HP regeneration magic significantly decreases. This skill is only available when your HP is at 30% or lower. Effect 1.
Polearm Accuracy
Lv 1
Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
Infernal Form
Lv 1
Temporarily bestows a fire enchantment for all physical attacks and increases your resistance to fire. Effect 1.
War Frenzy
Lv 1
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
Nivel 60
Whirlwind
Lv 22
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1363.
Whirlwind
Lv 23
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1420.
Fatal Strike
Lv 23
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1894.
Fatal Strike
Lv 22
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1817.
Polearm Mastery
Lv 30
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 31
Increases P. Atk. when using a Polearm.
Light Armor Mastery
Lv 36
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 35
Increases P. Def. and Evasion when wearing light armor.
Heavy Armor Mastery
Lv 36
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 35
Increases P. Def. when wearing heavy armor.
Sword Blunt Mastery
Lv 30
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 31
Increases P. Atk when using a sword or blunt weapon.
Hammer Crush
Lv 23
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1250.
Hammer Crush
Lv 22
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1200.
Two-handed Weapon Mastery
Lv 13
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
Vicious Stance
Lv 13
Increases one's critical attack power. MP will be consumed continuously.
Crush of Doom
Lv 1
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 4558.
Crush of Doom
Lv 2
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 4750.
Nivel 61
Divine Inspiration
Lv 2
Increases the number of buffs you can receive.
Nivel 62
Bandage
Lv 3
Heals one's own bleeding up to Effect 9.
Whirlwind
Lv 24
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1479.
Whirlwind
Lv 25
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1538.
Fatal Strike
Lv 24
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1971.
Fatal Strike
Lv 25
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2050.
Boost HP
Lv 7
Increases maximum HP.
Polearm Mastery
Lv 33
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 32
Increases P. Atk. when using a Polearm.
Light Armor Mastery
Lv 38
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 37
Increases P. Def. and Evasion when wearing light armor.
Heavy Armor Mastery
Lv 37
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 38
Increases P. Def. when wearing heavy armor.
Sword Blunt Mastery
Lv 33
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 32
Increases P. Atk when using a sword or blunt weapon.
Hammer Crush
Lv 24
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1301.
Hammer Crush
Lv 25
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1353.
Lionheart
Lv 3
Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or buff-lifting attacks. Effect 3.
Two-handed Weapon Mastery
Lv 14
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
Vicious Stance
Lv 14
Increases one's critical attack power. MP will be consumed continuously.
Crush of Doom
Lv 3
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 4944.
Crush of Doom
Lv 4
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5142.
Nivel 64
Whirlwind
Lv 27
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1658.
Whirlwind
Lv 26
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1598.
Battle Roar
Lv 5
Temporarily increases maximum HP and restores HP. Effect 5.
Vital Force
Lv 7
Allows quick recovery while one is sitting.
Fatal Strike
Lv 27
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2211.
Fatal Strike
Lv 26
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2130.
Polearm Mastery
Lv 35
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 34
Increases P. Atk. when using a Polearm.
Light Armor Mastery
Lv 40
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 39
Increases P. Def. and Evasion when wearing light armor.
Heavy Armor Mastery
Lv 39
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 40
Increases P. Def. when wearing heavy armor.
Sword Blunt Mastery
Lv 35
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 34
Increases P. Atk when using a sword or blunt weapon.
Hammer Crush
Lv 26
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1406.
Hammer Crush
Lv 27
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1460.
Two-handed Weapon Mastery
Lv 15
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
Vicious Stance
Lv 15
Increases one's critical attack power. MP will be consumed continuously.
Crush of Doom
Lv 6
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5545.
Crush of Doom
Lv 5
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5342.
Nivel 66
Whirlwind
Lv 28
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1720.
Whirlwind
Lv 29
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1782.
Fatal Strike
Lv 29
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2375.
Fatal Strike
Lv 28
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2293.
Boost HP
Lv 8
Increases maximum HP.
Polearm Mastery
Lv 37
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 36
Increases P. Atk. when using a Polearm.
Light Armor Mastery
Lv 41
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 42
Increases P. Def. and Evasion when wearing light armor.
Heavy Armor Mastery
Lv 41
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 42
Increases P. Def. when wearing heavy armor.
Sword Blunt Mastery
Lv 37
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 36
Increases P. Atk when using a sword or blunt weapon.
Hammer Crush
Lv 28
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1513.
Hammer Crush
Lv 29
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1568.
Two-handed Weapon Mastery
Lv 16
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
Vicious Stance
Lv 16
Increases one's critical attack power. MP will be consumed continuously.
Crush of Doom
Lv 8
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5958.
Crush of Doom
Lv 7
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5751.
Wrath
Lv 2
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 10%.
Wrath
Lv 1
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 7%.
Zealot
Lv 2
By the will of a Guardian God, you instantly and significantly increase your fighting ability. While in use, the effects of HP regeneration magic significantly decreases. This skill is only available when your HP is at 30% or lower. Effect 2.
Polearm Accuracy
Lv 2
Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
Infernal Form
Lv 2
Temporarily bestows a fire enchantment for all physical attacks and increases your resistance to fire. Effect 2.
War Frenzy
Lv 2
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
Nivel 68
Whirlwind
Lv 31
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1907.
Whirlwind
Lv 30
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1844.
Fatal Strike
Lv 30
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2459.
Fatal Strike
Lv 31
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2542.
Fast HP Recovery
Lv 7
Increases HP regeneration.
Polearm Mastery
Lv 39
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 38
Increases P. Atk. when using a Polearm.
Light Armor Mastery
Lv 43
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 44
Increases P. Def. and Evasion when wearing light armor.
Heavy Armor Mastery
Lv 44
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 43
Increases P. Def. when wearing heavy armor.
Sword Blunt Mastery
Lv 38
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 39
Increases P. Atk when using a sword or blunt weapon.
Hammer Crush
Lv 31
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1678.
Hammer Crush
Lv 30
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1623.
Two-handed Weapon Mastery
Lv 17
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
Vicious Stance
Lv 17
Increases one's critical attack power. MP will be consumed continuously.
Crush of Doom
Lv 10
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 6376.
Crush of Doom
Lv 9
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 6166.
Wrath
Lv 3
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 12%.
Wrath
Lv 4
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 15%.
Nivel 70
Whirlwind
Lv 33
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2033.
Whirlwind
Lv 32
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1970.
Battle Roar
Lv 6
Temporarily increases maximum HP and restores HP. Effect 6.
Fatal Strike
Lv 32
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2626.
Fatal Strike
Lv 33
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2710.
Boost HP
Lv 9
Increases maximum HP.
Polearm Mastery
Lv 41
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 40
Increases P. Atk. when using a Polearm.
Light Armor Mastery
Lv 46
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 45
Increases P. Def. and Evasion when wearing light armor.
Heavy Armor Mastery
Lv 46
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 45
Increases P. Def. when wearing heavy armor.
Sword Blunt Mastery
Lv 41
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 40
Increases P. Atk when using a sword or blunt weapon.
Hammer Crush
Lv 32
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1733.
Hammer Crush
Lv 33
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1789.
Two-handed Weapon Mastery
Lv 18
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
Vicious Stance
Lv 18
Increases one's critical attack power. MP will be consumed continuously.
Crush of Doom
Lv 12
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 6797.
Crush of Doom
Lv 11
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 6586.
Wrath
Lv 5
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 17%.
Wrath
Lv 6
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 20%.
Nivel 72
Whirlwind
Lv 35
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2158.
Whirlwind
Lv 34
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2096.
Vital Force
Lv 8
Allows quick recovery while one is sitting.
Fatal Strike
Lv 35
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2878.
Fatal Strike
Lv 34
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2794.
Polearm Mastery
Lv 43
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 42
Increases P. Atk. when using a Polearm.
Light Armor Mastery
Lv 48
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 47
Increases P. Def. and Evasion when wearing light armor.
Heavy Armor Mastery
Lv 47
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 48
Increases P. Def. when wearing heavy armor.
Sword Blunt Mastery
Lv 43
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 42
Increases P. Atk when using a sword or blunt weapon.
Hammer Crush
Lv 35
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1900.
Hammer Crush
Lv 34
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1844.
Two-handed Weapon Mastery
Lv 19
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
Vicious Stance
Lv 19
Increases one's critical attack power. MP will be consumed continuously.
Crush of Doom
Lv 13
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 7008.
Crush of Doom
Lv 14
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 7218.
Wrath
Lv 8
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 25%.
Wrath
Lv 7
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 22%.
Nivel 74
Whirlwind
Lv 36
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2221.
Whirlwind
Lv 37
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2283.
Fatal Strike
Lv 37
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 3044.
Fatal Strike
Lv 36
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2961.
Boost HP
Lv 10
Increases maximum HP.
Fast HP Recovery
Lv 8
Increases HP regeneration.
Polearm Mastery
Lv 44
Increases P. Atk. when using a Polearm.
Polearm Mastery
Lv 45
Increases P. Atk. when using a Polearm.
Light Armor Mastery
Lv 49
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
Lv 50
Increases P. Def. and Evasion when wearing light armor.
Heavy Armor Mastery
Lv 50
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 49
Increases P. Def. when wearing heavy armor.
Sword Blunt Mastery
Lv 44
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 45
Increases P. Atk when using a sword or blunt weapon.
Hammer Crush
Lv 36
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1955.
Hammer Crush
Lv 37
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2009.
Two-handed Weapon Mastery
Lv 20
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
Vicious Stance
Lv 20
Increases one's critical attack power. MP will be consumed continuously.
Crush of Doom
Lv 15
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 7427.
Crush of Doom
Lv 16
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 7635.
Wrath
Lv 10
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 30%.
Wrath
Lv 9
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 27%.
Zealot
Lv 3
By the will of a Guardian God, you instantly and significantly increase your fighting ability. While in use, the effects of HP regeneration magic significantly decreases. This skill is only available when your HP is at 30% or lower. Effect 3.
Polearm Accuracy
Lv 3
Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
Infernal Form
Lv 3
Temporarily bestows a fire enchantment for all physical attacks and increases your resistance to fire. Effect 3.
War Frenzy
Lv 3
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.