DE ShillienKnight
Descubre todas las habilidades, costos de SP y niveles requeridos para esta clase.
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Nivel 40
Confusion
Lv 5
Throws the enemy into confusion and gets them to change the target of their attack.
Aura of Hate
Lv 1
Provokes nearby enemies to attack. Power 1078.
Aura of Hate
Lv 3
Provokes nearby enemies to attack. Power 1136.
Aura of Hate
Lv 2
Provokes nearby enemies to attack. Power 1107.
Aggression
Lv 14
Provokes a target to attack. Power 1107.
Aggression
Lv 13
Provokes a target to attack. Power 1078.
Aggression
Lv 15
Provokes a target to attack. Power 1136.
Summon Phantom Cubic
Lv 1
Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P. Def, and Atk.Speed of a targeted enemy. Requires 2 Crystals: D-Grade.
Drain Health
Lv 17
Transfers HP from a target to yourself. Power 49.
Drain Health
Lv 18
Transfers HP from a target to yourself. Power 50.
Drain Health
Lv 19
Transfers HP from a target to yourself. Power 52.
Freezing Strike
Lv 3
Freezes an enemy, instantly reducing their speed. Power 30. Effect 2.
Freezing Strike
Lv 4
Freezes an enemy, instantly reducing their speed. Power 31. Effect 2.
Power Break
Lv 3
Instantly reduces enemy's P. Atk Effect 3.
Hex
Lv 1
Instantly decreases enemy's P. Def. Effect 3.
Magic Resistance
Lv 15
Increases M. Def.
Magic Resistance
Lv 16
Increases M. Def.
Magic Resistance
Lv 17
Increases M. Def.
Shield Mastery
Lv 3
Shield defense increases.
Sword Blunt Mastery
Lv 9
Increases P. Atk. when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 11
Increases P. Atk. when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 10
Increases P. Atk. when using a sword or blunt weapon.
Sting
Lv 14
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 131. Effect 4.
Sting
Lv 15
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 139. Effect 5.
Sting
Lv 13
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 123. Effect 4.
Heavy Armor Mastery
Lv 18
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 16
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 17
Increases P. Def. when wearing heavy armor.
Life Leech
Lv 1
Absorbs an enemy's HP. Power 26
Nivel 43
Confusion
Lv 6
Throws the enemy into confusion and gets them to change the target of their attack.
Aura of Hate
Lv 5
Provokes nearby enemies to attack. Power 1195.
Aura of Hate
Lv 6
Provokes nearby enemies to attack. Power 1224.
Aura of Hate
Lv 4
Provokes nearby enemies to attack. Power 1166.
Summon Vampiric Cubic
Lv 1
Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Requires 6 Crystals: D-Grade.
Aggression
Lv 18
Provokes a target to attack. Power 1224.
Aggression
Lv 17
Provokes a target to attack. Power 1195.
Aggression
Lv 16
Provokes a target to attack. Power 1166.
Drain Health
Lv 22
Transfers HP from a target to yourself. Power 57.
Drain Health
Lv 20
Transfers HP from a target to yourself. Power 53.
Drain Health
Lv 21
Transfers HP from a target to yourself. Power 55.
Freezing Strike
Lv 6
Freezes an enemy, instantly reducing their speed. Power 34. Effect 2.
Freezing Strike
Lv 5
Freezes an enemy, instantly reducing their speed. Power 33. Effect 2.
Deflect Arrow
Lv 3
Increases defense against bow attacks. Effect 3.
Power Break
Lv 4
Instantly reduces enemy's P. Atk Effect 3.
Hex
Lv 2
Instantly decreases enemy's P. Def. Effect 3.
Cubic Mastery
Lv 1
Ability to summon 2 Cubics at once.
Magic Resistance
Lv 20
Increases M. Def.
Magic Resistance
Lv 19
Increases M. Def.
Magic Resistance
Lv 18
Increases M. Def.
Focus Mind
Lv 2
Increases MP regeneration.
Sword Blunt Mastery
Lv 12
Increases P. Atk. when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 13
Increases P. Atk. when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 14
Increases P. Atk. when using a sword or blunt weapon.
Sting
Lv 18
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 166. Effect 5.
Sting
Lv 17
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 157. Effect 5.
Sting
Lv 16
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 148. Effect 5.
Heavy Armor Mastery
Lv 21
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 20
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 19
Increases P. Def. when wearing heavy armor.
Guard Stance
Lv 1
Increases P. Def. and the success rate of a shield defense. MP will be consumed continuously.
Life Leech
Lv 2
Absorbs an enemy's HP. Power 29
Nivel 46
Confusion
Lv 7
Throws the enemy into confusion and gets them to change the target of their attack.
Aura of Hate
Lv 9
Provokes nearby enemies to attack. Power 1312.
Aura of Hate
Lv 8
Provokes nearby enemies to attack. Power 1283.
Aura of Hate
Lv 7
Provokes nearby enemies to attack. Power 1254.
Aggression
Lv 21
Provokes a target to attack. Power 1312.
Aggression
Lv 20
Provokes a target to attack. Power 1283.
Aggression
Lv 19
Provokes a target to attack. Power 1254.
Summon Phantom Cubic
Lv 2
Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P. Def, and Atk.Speed of a targeted enemy. Requires 3 Crystals: D-Grade.
Drain Health
Lv 23
Transfers HP from a target to yourself. Power 58.
Drain Health
Lv 25
Transfers HP from a target to yourself. Power 61.
Drain Health
Lv 24
Transfers HP from a target to yourself. Power 60.
Corpse Plague
Lv 1
Corpse emits a cloud that poisons nearby enemies. Instantly poisons nearby enemies. Effect 5.
Freezing Strike
Lv 8
Freezes an enemy, instantly reducing their speed. Power 37. Effect 2.
Freezing Strike
Lv 7
Freezes an enemy, instantly reducing their speed. Power 36. Effect 2.
Ultimate Defense
Lv 2
Instantly increases P. Def., M. Def. and resistance to buff-lifting attacks. User cannot move for its duration. Effect 2.
Power Break
Lv 5
Instantly reduces enemy's P. Atk Effect 3.
Hex
Lv 3
Instantly decreases enemy's P. Def. Effect 3.
Magic Resistance
Lv 23
Increases M. Def.
Magic Resistance
Lv 21
Increases M. Def.
Magic Resistance
Lv 22
Increases M. Def.
Sword Blunt Mastery
Lv 16
Increases P. Atk. when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 17
Increases P. Atk. when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 15
Increases P. Atk. when using a sword or blunt weapon.
Sting
Lv 19
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 175. Effect 5.
Sting
Lv 20
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 185. Effect 5.
Sting
Lv 21
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 196. Effect 5.
Heavy Armor Mastery
Lv 22
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 23
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 24
Increases P. Def. when wearing heavy armor.
Life Leech
Lv 3
Absorbs an enemy's HP. Power 31
Nivel 49
Confusion
Lv 8
Throws the enemy into confusion and gets them to change the target of their attack.
Aura of Hate
Lv 11
Provokes nearby enemies to attack. Power 1371.
Aura of Hate
Lv 12
Provokes nearby enemies to attack. Power 1400.
Aura of Hate
Lv 10
Provokes nearby enemies to attack. Power 1342.
Summon Vampiric Cubic
Lv 2
Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Requires 7 Crystals: D-Grade.
Aggression
Lv 23
Provokes a target to attack. Power 1371.
Aggression
Lv 24
Provokes a target to attack. Power 1400.
Aggression
Lv 22
Provokes a target to attack. Power 1342.
Drain Health
Lv 28
Transfers HP from a target to yourself. Power 66.
Drain Health
Lv 27
Transfers HP from a target to yourself. Power 65.
Drain Health
Lv 26
Transfers HP from a target to yourself. Power 63.
Freezing Strike
Lv 10
Freezes an enemy, instantly reducing their speed. Power 40. Effect 2.
Freezing Strike
Lv 9
Freezes an enemy, instantly reducing their speed. Power 39. Effect 2.
Deflect Arrow
Lv 4
Increases defense against bow attacks. Effect 4.
Power Break
Lv 6
Instantly reduces enemy's P. Atk Effect 3.
Hex
Lv 4
Instantly decreases enemy's P. Def. Effect 3.
Poison
Lv 2
Instantly poisons enemy. Effect 5.
Magic Resistance
Lv 25
Increases M. Def.
Magic Resistance
Lv 24
Increases M. Def.
Magic Resistance
Lv 26
Increases M. Def.
Focus Mind
Lv 3
Increases MP regeneration.
Sword Blunt Mastery
Lv 19
Increases P. Atk. when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 20
Increases P. Atk. when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 18
Increases P. Atk. when using a sword or blunt weapon.
Sting
Lv 22
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 206. Effect 5.
Sting
Lv 23
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 217. Effect 5.
Sting
Lv 24
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 229. Effect 5.
Heavy Armor Mastery
Lv 25
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 27
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 26
Increases P. Def. when wearing heavy armor.
Summon Viper Cubic
Lv 1
Summons Viper Cubic. Viper Cubic uses magic that poisons a targeted enemy. Requires 3 Crystals: D-Grade.
Life Leech
Lv 4
Absorbs an enemy's HP. Power 33
Nivel 52
Confusion
Lv 9
Throws the enemy into confusion and gets them to change the target of their attack.
Aura of Hate
Lv 14
Provokes nearby enemies to attack. Power 1457.
Aura of Hate
Lv 15
Provokes nearby enemies to attack. Power 1485.
Aura of Hate
Lv 13
Provokes nearby enemies to attack. Power 1429.
Aggression
Lv 26
Provokes a target to attack. Power 1457.
Aggression
Lv 25
Provokes a target to attack. Power 1492.
Aggression
Lv 27
Provokes a target to attack. Power 1485.
Summon Phantom Cubic
Lv 3
Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P. Def, and Atk.Speed of a targeted enemy. Requires 4 Crystals: D-Grade.
Drain Health
Lv 30
Transfers HP from a target to yourself. Power 70.
Drain Health
Lv 31
Transfers HP from a target to yourself. Power 72.
Drain Health
Lv 29
Transfers HP from a target to yourself. Power 68.
Freezing Strike
Lv 12
Freezes an enemy, instantly reducing their speed. Power 43. Effect 2.
Freezing Strike
Lv 11
Freezes an enemy, instantly reducing their speed. Power 42. Effect 2.
Power Break
Lv 7
Instantly reduces enemy's P. Atk Effect 3.
Hex
Lv 5
Instantly decreases enemy's P. Def. Effect 3.
Magic Resistance
Lv 27
Increases M. Def.
Magic Resistance
Lv 29
Increases M. Def.
Magic Resistance
Lv 28
Increases M. Def.
Shield Mastery
Lv 4
Shield defense increases.
Sword Blunt Mastery
Lv 21
Increases P. Atk. when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 22
Increases P. Atk. when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 23
Increases P. Atk. when using a sword or blunt weapon.
Sting
Lv 25
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 241. Effect 6.
Sting
Lv 26
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 253. Effect 6.
Sting
Lv 27
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 266. Effect 6.
Heavy Armor Mastery
Lv 30
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 29
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 28
Increases P. Def. when wearing heavy armor.
Guard Stance
Lv 2
Increases P. Def. and the success rate of a shield defense. MP will be consumed continuously.
Life Leech
Lv 5
Absorbs an enemy's HP. Power 36
Final Fortress
Lv 1
Automatically increases P. Def. when HP level falls.
Divine Inspiration
Lv 1
Increases the number of buffs you can receive.
Nivel 55
Confusion
Lv 10
Throws the enemy into confusion and gets them to change the target of their attack.
Aura of Hate
Lv 17
Provokes nearby enemies to attack. Power 1541.
Aura of Hate
Lv 16
Provokes nearby enemies to attack. Power 1513.
Aura of Hate
Lv 18
Provokes nearby enemies to attack. Power 1568.
Summon Vampiric Cubic
Lv 3
Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Requires 8 Crystals: D-Grade.
Aggression
Lv 28
Provokes a target to attack. Power 1513.
Aggression
Lv 29
Provokes a target to attack. Power 1541.
Aggression
Lv 30
Provokes a target to attack. Power 1568.
Drain Health
Lv 34
Transfers HP from a target to yourself. Power 77.
Drain Health
Lv 33
Transfers HP from a target to yourself. Power 75.
Drain Health
Lv 32
Transfers HP from a target to yourself. Power 73.
Freezing Strike
Lv 14
Freezes an enemy, instantly reducing their speed. Power 46. Effect 2.
Freezing Strike
Lv 13
Freezes an enemy, instantly reducing their speed. Power 45. Effect 2.
Power Break
Lv 8
Instantly reduces enemy's P. Atk Effect 3.
Hex
Lv 6
Instantly decreases enemy's P. Def. Effect 3.
Cubic Mastery
Lv 2
Ability to summon 3 Cubics at once.
Magic Resistance
Lv 30
Increases M. Def.
Magic Resistance
Lv 31
Increases M. Def.
Magic Resistance
Lv 32
Increases M. Def.
Focus Mind
Lv 4
Increases MP regeneration.
Sword Blunt Mastery
Lv 26
Increases P. Atk. when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 25
Increases P. Atk. when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 24
Increases P. Atk. when using a sword or blunt weapon.
Sting
Lv 28
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 279. Effect 6.
Sting
Lv 30
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 306. Effect 6.
Sting
Lv 29
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 292. Effect 6.
Heavy Armor Mastery
Lv 32
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 31
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 33
Increases P. Def. when wearing heavy armor.
Summon Viper Cubic
Lv 2
Summons Viper Cubic. Viper Cubic uses magic that poisons a targeted enemy. Requires 4 Crystals: D-Grade.
Life Leech
Lv 6
Absorbs an enemy's HP. Power 39
Final Fortress
Lv 2
Automatically increases P. Def. when HP level falls.
Judgment
Lv 1
Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 733. Effect 1.
Arrest
Lv 1
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
Banish Seraph
Lv 1
Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 5 Soul Ore.
Nivel 58
Confusion
Lv 11
Throws the enemy into confusion and gets them to change the target of their attack.
Aura of Hate
Lv 21
Provokes nearby enemies to attack. Power 1647.
Aura of Hate
Lv 19
Provokes nearby enemies to attack. Power 1595.
Aura of Hate
Lv 20
Provokes nearby enemies to attack. Power 1621.
Aggression
Lv 33
Provokes a target to attack. Power 1647.
Aggression
Lv 32
Provokes a target to attack. Power 1621.
Aggression
Lv 31
Provokes a target to attack. Power 1595.
Summon Phantom Cubic
Lv 4
Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P. Def, and Atk.Speed of a targeted enemy. Requires 4 Crystals: D-Grade.
Drain Health
Lv 35
Transfers HP from a target to yourself. Power 78.
Drain Health
Lv 36
Transfers HP from a target to yourself. Power 80.
Drain Health
Lv 37
Transfers HP from a target to yourself. Power 82.
Corpse Plague
Lv 2
Corpse emits a cloud that poisons nearby enemies. Instantly poisons nearby enemies. Effect 6.
Freezing Strike
Lv 15
Freezes an enemy, instantly reducing their speed. Power 48. Effect 2.
Freezing Strike
Lv 16
Freezes an enemy, instantly reducing their speed. Power 49. Effect 2.
Power Break
Lv 9
Instantly reduces enemy's P. Atk Effect 3.
Hex
Lv 7
Instantly decreases enemy's P. Def. Effect 3.
Poison
Lv 3
Instantly poisons enemy. Effect 6.
Magic Resistance
Lv 33
Increases M. Def.
Magic Resistance
Lv 34
Increases M. Def.
Magic Resistance
Lv 35
Increases M. Def.
Sword Blunt Mastery
Lv 28
Increases P. Atk. when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 29
Increases P. Atk. when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 27
Increases P. Atk. when using a sword or blunt weapon.
Sting
Lv 32
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 334. Effect 6.
Sting
Lv 31
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 320. Effect 6.
Sting
Lv 33
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 349. Effect 6.
Heavy Armor Mastery
Lv 35
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 36
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 34
Increases P. Def. when wearing heavy armor.
Lightning Strike
Lv 1
Strikes an enemy with lightning, instantly paralyzing them. Power 82.
Life Leech
Lv 7
Absorbs an enemy's HP. Power 41
Final Fortress
Lv 3
Automatically increases P. Def. when HP level falls.
Judgment
Lv 2
Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 837. Effect 1.
Arrest
Lv 2
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
Banish Seraph
Lv 2
Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 6 Soul Ore.
Nivel 60
Confusion
Lv 12
Throws the enemy into confusion and gets them to change the target of their attack.
Aura of Hate
Lv 23
Provokes nearby enemies to attack. Power 1697.
Aura of Hate
Lv 22
Provokes nearby enemies to attack. Power 1672.
Summon Vampiric Cubic
Lv 4
Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Requires 9 Crystals: D-Grade.
Aggression
Lv 35
Provokes a target to attack. Power 1697.
Aggression
Lv 34
Provokes a target to attack. Power 1672.
Drain Health
Lv 39
Transfers HP from a target to yourself. Power 85
Drain Health
Lv 38
Transfers HP from a target to yourself. Power 84
Freezing Strike
Lv 17
Freezes an enemy, instantly reducing their speed. Power 51. Effect 2.
Power Break
Lv 10
Instantly reduces enemy's P. Atk Effect 3.
Hex
Lv 8
Instantly decreases enemy's P. Def. Effect 3.
Magic Resistance
Lv 36
Increases M. Def.
Magic Resistance
Lv 37
Increases M. Def.
Sword Blunt Mastery
Lv 31
Increases P. Atk. when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 30
Increases P. Atk. when using a sword or blunt weapon.
Sting
Lv 34
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 364. Effect 6.
Sting
Lv 35
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 379. Effect 7.
Heavy Armor Mastery
Lv 37
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 38
Increases P. Def. when wearing heavy armor.
Summon Viper Cubic
Lv 3
Summons Viper Cubic. Viper Cubic uses magic that poisons a targeted enemy. Requires 5 Crystals: D-Grade.
Life Leech
Lv 8
Absorbs the enemy's HP. Power 43.
Final Fortress
Lv 4
Automatically increases P. Def. when HP level falls.
Aegis
Lv 1
Provides defense from all directions when a shield is equipped.
Judgment
Lv 3
Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 909. Effect 1.
Arrest
Lv 3
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
Banish Seraph
Lv 3
Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 7 Soul Ore.
Nivel 61
Divine Inspiration
Lv 2
Increases the number of buffs you can receive.
Nivel 62
Confusion
Lv 13
Throws the enemy into confusion and gets them to change the target of their attack.
Aura of Hate
Lv 25
Provokes nearby enemies to attack. Power 1745.
Aura of Hate
Lv 24
Provokes nearby enemies to attack. Power 1721.
Aggression
Lv 36
Provokes a target to attack. Power 1721.
Aggression
Lv 37
Provokes a target to attack. Power 1745.
Summon Phantom Cubic
Lv 5
Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P. Def, and Atk.Speed of a targeted enemy. Requires 5 Crystals: D-Grade.
Drain Health
Lv 40
Transfers HP from a target to yourself. Power 87
Drain Health
Lv 41
Transfers HP from a target to yourself. Power 89
Corpse Plague
Lv 3
Corpse emits a cloud that poisons nearby enemies. Instantly poisons nearby enemies. Effect 7.
Freezing Strike
Lv 18
Freezes an enemy, instantly reducing their speed. Power 53. Effect 2.
Power Break
Lv 11
Instantly reduces enemy's P. Atk Effect 3.
Hex
Lv 9
Instantly decreases enemy's P. Def. Effect 3.
Magic Resistance
Lv 39
Increases M. Def.
Magic Resistance
Lv 38
Increases M. Def.
Sword Blunt Mastery
Lv 33
Increases P. Atk. when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 32
Increases P. Atk. when using a sword or blunt weapon.
Sting
Lv 36
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 395. Effect 7.
Sting
Lv 37
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 410. Effect 7.
Heavy Armor Mastery
Lv 39
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 40
Increases P. Def. when wearing heavy armor.
Lightning Strike
Lv 2
Strikes an enemy with lightning, instantly paralyzing them. Power 89.
Guard Stance
Lv 3
Increases P. Def. and the success rate of a shield defense. MP will be consumed continuously.
Life Leech
Lv 9
Absorbs the enemy's HP. Power 45.
Final Fortress
Lv 5
Automatically increases P. Def. when HP level falls.
Judgment
Lv 4
Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 984. Effect 1.
Arrest
Lv 4
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
Banish Seraph
Lv 4
Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 7 Soul Ore.
Nivel 64
Confusion
Lv 14
Throws the enemy into confusion and gets them to change the target of their attack.
Aura of Hate
Lv 27
Provokes nearby enemies to attack. Power 1790.
Aura of Hate
Lv 26
Provokes nearby enemies to attack. Power 1768.
Summon Vampiric Cubic
Lv 5
Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Requires 11 Crystals: D-Grade.
Aggression
Lv 39
Provokes a target to attack. Power 1790.
Aggression
Lv 38
Provokes a target to attack. Power 1768.
Drain Health
Lv 43
Transfers HP from a target to yourself. Power 92
Drain Health
Lv 42
Transfers HP from a target to yourself. Power 90
Freezing Strike
Lv 19
Freezes an enemy, instantly reducing their speed. Power 56. Effect 2.
Power Break
Lv 12
Instantly reduces enemy's P. Atk Effect 3.
Hex
Lv 10
Instantly decreases enemy's P. Def. Effect 3.
Magic Resistance
Lv 41
Increases M. Def.
Magic Resistance
Lv 40
Increases M. Def.
Focus Mind
Lv 5
Increases MP regeneration.
Sword Blunt Mastery
Lv 34
Increases P. Atk. when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 35
Increases P. Atk. when using a sword or blunt weapon.
Sting
Lv 38
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 426. Effect 7.
Sting
Lv 39
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 443. Effect 7.
Heavy Armor Mastery
Lv 42
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 41
Increases P. Def. when wearing heavy armor.
Summon Viper Cubic
Lv 4
Summons Viper Cubic. Viper Cubic uses magic that poisons a targeted enemy. Requires 6 Crystals: D-Grade.
Life Leech
Lv 10
Absorbs the enemy's HP. Power 46.
Final Fortress
Lv 6
Automatically increases P. Def. when HP level falls.
Shield Fortress
Lv 1
Increases personal shield defense rate. Continuously consumes MP.
Judgment
Lv 5
Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 1062. Effect 1.
Arrest
Lv 5
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
Banish Seraph
Lv 5
Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 8 Soul Ore.
Nivel 66
Confusion
Lv 15
Throws the enemy into confusion and gets them to change the target of their attack.
Aura of Hate
Lv 28
Provokes nearby enemies to attack. Power 1811.
Aura of Hate
Lv 29
Provokes nearby enemies to attack. Power 1831.
Aggression
Lv 41
Provokes a target to attack. Power 1831.
Aggression
Lv 40
Provokes a target to attack. Power 1811.
Summon Phantom Cubic
Lv 6
Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P. Def, and Atk.Speed of a targeted enemy. Requires 6 Crystals: D-Grade.
Drain Health
Lv 44
Transfers HP from a target to yourself. Power 94
Drain Health
Lv 45
Transfers HP from a target to yourself. Power 96
Freezing Strike
Lv 20
Freezes an enemy, instantly reducing their speed. Power 58. Effect 2.
Power Break
Lv 13
Instantly reduces enemy's P. Atk Effect 3.
Hex
Lv 11
Instantly decreases enemy's P. Def. Effect 3.
Poison
Lv 4
Instantly poisons enemy. Effect 7.
Magic Resistance
Lv 42
Increases M. Def.
Magic Resistance
Lv 43
Increases M. Def.
Sword Blunt Mastery
Lv 36
Increases P. Atk. when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 37
Increases P. Atk. when using a sword or blunt weapon.
Sting
Lv 41
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 475. Effect 7.
Sting
Lv 40
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 459. Effect 7.
Heavy Armor Mastery
Lv 44
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 43
Increases P. Def. when wearing heavy armor.
Lightning Strike
Lv 3
Strikes an enemy with lightning, instantly paralyzing them. Power 96.
Life Leech
Lv 11
Absorbs the enemy's HP. Power 48.
Final Fortress
Lv 7
Automatically increases P. Def. when HP level falls.
Shield Fortress
Lv 2
Increases personal shield defense rate. Continuously consumes MP.
Judgment
Lv 6
Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 1140. Effect 2.
Arrest
Lv 6
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
Banish Seraph
Lv 6
Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 8 Soul Ore.
Nivel 68
Confusion
Lv 16
Throws the enemy into confusion and gets them to change the target of their attack.
Aura of Hate
Lv 30
Provokes nearby enemies to attack. Power 1851.
Aura of Hate
Lv 31
Provokes nearby enemies to attack. Power 1870.
Summon Vampiric Cubic
Lv 6
Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Requires 12 Crystals: D-Grade.
Aggression
Lv 42
Provokes a target to attack. Power 1851.
Aggression
Lv 43
Provokes a target to attack. Power 1870.
Drain Health
Lv 46
Transfers HP from a target to yourself. Power 97
Drain Health
Lv 47
Transfers HP from a target to yourself. Power 99
Freezing Strike
Lv 21
Freezes an enemy, instantly reducing their speed. Power 59. Effect 2.
Power Break
Lv 14
Instantly reduces enemy's P. Atk Effect 3.
Hex
Lv 12
Instantly decreases enemy's P. Def. Effect 3.
Magic Resistance
Lv 44
Increases M. Def.
Magic Resistance
Lv 45
Increases M. Def.
Sword Blunt Mastery
Lv 38
Increases P. Atk. when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 39
Increases P. Atk. when using a sword or blunt weapon.
Sting
Lv 43
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 509. Effect 7.
Sting
Lv 42
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 492. Effect 7.
Heavy Armor Mastery
Lv 45
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 46
Increases P. Def. when wearing heavy armor.
Summon Viper Cubic
Lv 5
Summons Viper Cubic. Viper Cubic uses magic that poisons a targeted enemy. Requires 6 Crystals: D-Grade.
Life Leech
Lv 12
Absorbs the enemy's HP. Power 50.
Final Fortress
Lv 8
Automatically increases P. Def. when HP level falls.
Shield Fortress
Lv 3
Increases personal shield defense rate. Continuously consumes MP.
Judgment
Lv 7
Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 1220. Effect 2.
Arrest
Lv 7
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
Banish Seraph
Lv 7
Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 9 Soul Ore.
Nivel 70
Confusion
Lv 17
Throws the enemy into confusion and gets them to change the target of their attack.
Aura of Hate
Lv 32
Provokes nearby enemies to attack. Power 1888.
Aura of Hate
Lv 33
Provokes nearby enemies to attack. Power 1905.
Aggression
Lv 44
Provokes a target to attack. Power 1888.
Aggression
Lv 45
Provokes a target to attack. Power 1905.
Summon Phantom Cubic
Lv 7
Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P. Def, and Atk.Speed of a targeted enemy. Requires 6 Crystals: D-Grade.
Drain Health
Lv 49
Transfers HP from a target to yourself. Power 102
Drain Health
Lv 48
Transfers HP from a target to yourself. Power 100
Corpse Plague
Lv 4
Corpse emits a cloud that poisons nearby enemies. Instantly poisons nearby enemies. Effect 8.
Freezing Strike
Lv 22
Freezes an enemy, instantly reducing their speed. Power 61. Effect 2.
Power Break
Lv 15
Instantly reduces enemy's P. Atk Effect 3.
Hex
Lv 13
Instantly decreases enemy's P. Def. Effect 3.
Magic Resistance
Lv 47
Increases M. Def.
Magic Resistance
Lv 46
Increases M. Def.
Sword Blunt Mastery
Lv 41
Increases P. Atk. when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 40
Increases P. Atk. when using a sword or blunt weapon.
Sting
Lv 45
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 542. Effect 8.
Sting
Lv 44
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 526. Effect 7.
Heavy Armor Mastery
Lv 48
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 47
Increases P. Def. when wearing heavy armor.
Lightning Strike
Lv 4
Strikes an enemy with lightning, instantly paralyzing them. Power 102.
Guard Stance
Lv 4
Increases P. Def. and the success rate of a shield defense. MP will be consumed continuously.
Life Leech
Lv 13
Absorbs the enemy's HP. Power 51.
Final Fortress
Lv 9
Automatically increases P. Def. when HP level falls.
Shield Fortress
Lv 4
Increases personal shield defense rate. Continuously consumes MP.
Judgment
Lv 8
Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 1301. Effect 2.
Arrest
Lv 8
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
Banish Seraph
Lv 8
Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 9 Soul Ore.
Nivel 72
Confusion
Lv 18
Throws the enemy into confusion and gets them to change the target of their attack.
Aura of Hate
Lv 35
Provokes nearby enemies to attack. Power 1936.
Aura of Hate
Lv 34
Provokes nearby enemies to attack. Power 1921.
Summon Vampiric Cubic
Lv 7
Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Requires 13 Crystals: D-Grade.
Aggression
Lv 46
Provokes a target to attack. Power 1921.
Aggression
Lv 47
Provokes a target to attack. Power 1936.
Drain Health
Lv 50
Transfers HP from a target to yourself. Power 104
Drain Health
Lv 51
Transfers HP from a target to yourself. Power 105
Freezing Strike
Lv 23
Freezes an enemy, instantly reducing their speed. Power 63. Effect 2.
Power Break
Lv 16
Instantly reduces enemy's P. Atk Effect 3.
Hex
Lv 14
Instantly decreases enemy's P. Def. Effect 3.
Magic Resistance
Lv 48
Increases M. Def.
Magic Resistance
Lv 49
Increases M. Def.
Focus Mind
Lv 6
Increases MP regeneration.
Sword Blunt Mastery
Lv 42
Increases P. Atk. when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 43
Increases P. Atk. when using a sword or blunt weapon.
Sting
Lv 46
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 559. Effect 8.
Sting
Lv 47
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 576. Effect 8.
Heavy Armor Mastery
Lv 50
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 49
Increases P. Def. when wearing heavy armor.
Summon Viper Cubic
Lv 6
Summons Viper Cubic. Viper Cubic uses magic that poisons a targeted enemy. Requires 6 Crystals: D-Grade.
Life Leech
Lv 14
Absorbs the enemy's HP. Power 53.
Final Fortress
Lv 10
Automatically increases P. Def. when HP level falls.
Shield Fortress
Lv 5
Increases personal shield defense rate. Continuously consumes MP.
Judgment
Lv 9
Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 1382. Effect 2.
Arrest
Lv 9
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
Banish Seraph
Lv 9
Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 10 Soul Ore.
Nivel 74
Confusion
Lv 19
Throws the enemy into confusion and gets them to change the target of their attack.
Aura of Hate
Lv 36
Provokes nearby enemies to attack. Power 1950.
Aura of Hate
Lv 37
Provokes nearby enemies to attack. Power 1963.
Aggression
Lv 49
Provokes a target to attack. Power 1963.
Aggression
Lv 48
Provokes a target to attack. Power 1950.
Summon Phantom Cubic
Lv 8
Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P. Def, and Atk.Speed of a targeted enemy. Requires 7 Crystals: D-Grade.
Drain Health
Lv 52
Transfers HP from a target to yourself. Power 107
Drain Health
Lv 53
Transfers HP from a target to yourself. Power 108
Freezing Strike
Lv 24
Freezes an enemy, instantly reducing their speed. Power 65. Effect 2.
Power Break
Lv 17
Instantly reduces enemy's P. Atk Effect 3.
Hex
Lv 15
Instantly decreases enemy's P. Def. Effect 3.
Poison
Lv 5
Instantly poisons enemy. Effect 8.
Magic Resistance
Lv 51
Increases M. Def.
Magic Resistance
Lv 50
Increases M. Def.
Sword Blunt Mastery
Lv 45
Increases P. Atk. when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 44
Increases P. Atk. when using a sword or blunt weapon.
Sting
Lv 48
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 593. Effect 8.
Sting
Lv 49
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 609. Effect 8.
Heavy Armor Mastery
Lv 51
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 52
Increases P. Def. when wearing heavy armor.
Lightning Strike
Lv 5
Strikes an enemy with lightning, instantly paralyzing them. Power 108.
Life Leech
Lv 15
Absorbs the enemy's HP. Power 54.
Final Fortress
Lv 11
Automatically increases P. Def. when HP level falls.
Shield Fortress
Lv 6
Increases personal shield defense rate. Continuously consumes MP.
Judgment
Lv 10
Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 1461. Effect 3.
Arrest
Lv 10
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
Banish Seraph
Lv 10
Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 10 Soul Ore.