DE PaulusKnight
Descubre todas las habilidades, costos de SP y niveles requeridos para esta clase.
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Nivel 20
Drain Health
Lv 4
Transfers HP from a target to yourself. Power 26.
Drain Health
Lv 3
Transfers HP from a target to yourself. Power 24.
Defense Aura
Lv 2
Temporarily increases P. Def. Effect 2.
Ultimate Defense
Lv 1
Instantly increases P. Def., M. Def. and resistance to buff-lifting attacks. User cannot move for its duration. Effect 1.
Poison
Lv 1
Instantly poisons enemy. Effect 3.
Magic Resistance
Lv 1
Increases M. Def.
Magic Resistance
Lv 2
Increases M. Def.
Shield Mastery
Lv 1
Shield defense increases.
Sword Blunt Mastery
Lv 1
Increases P. Atk. when using a sword or blunt weapon.
Heavy Armor Mastery
Lv 2
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 3
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 1
Increases P. Def. when wearing heavy armor.
Nivel 24
Confusion
Lv 1
Throws the enemy into confusion and gets them to change the target of their attack.
Aggression
Lv 1
Provokes a target to attack. Power 655.
Aggression
Lv 2
Provokes a target to attack. Power 679.
Aggression
Lv 3
Provokes a target to attack. Power 703.
Drain Health
Lv 6
Transfers HP from a target to yourself. Power 29.
Drain Health
Lv 7
Transfers HP from a target to yourself. Power 31.
Drain Health
Lv 5
Transfers HP from a target to yourself. Power 28.
Deflect Arrow
Lv 1
Increases defense against bow attacks. Effect 1.
Magic Resistance
Lv 3
Increases M. Def.
Magic Resistance
Lv 4
Increases M. Def.
Magic Resistance
Lv 5
Increases M. Def.
Sword Blunt Mastery
Lv 2
Increases P. Atk. when using a sword or blunt weapon.
Sting
Lv 3
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 48. Effect 3.
Sting
Lv 2
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 44. Effect 3.
Sting
Lv 1
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 41. Effect 3.
Heavy Armor Mastery
Lv 4
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 6
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 5
Increases P. Def. when wearing heavy armor.
Nivel 28
Confusion
Lv 2
Throws the enemy into confusion and gets them to change the target of their attack.
Aggression
Lv 5
Provokes a target to attack. Power 777.
Aggression
Lv 4
Provokes a target to attack. Power 752.
Aggression
Lv 6
Provokes a target to attack. Power 803.
Drain Health
Lv 9
Transfers HP from a target to yourself. Power 34.
Drain Health
Lv 10
Transfers HP from a target to yourself. Power 35.
Drain Health
Lv 8
Transfers HP from a target to yourself. Power 33.
Attack Aura
Lv 2
Temporarily increases P. Atk. Effect 2.
Magic Resistance
Lv 7
Increases M. Def.
Magic Resistance
Lv 8
Increases M. Def.
Magic Resistance
Lv 6
Increases M. Def.
Shield Mastery
Lv 2
Shield defense increases.
Sword Blunt Mastery
Lv 3
Increases P. Atk. when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 4
Increases P. Atk. when using a sword or blunt weapon.
Sting
Lv 5
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 59. Effect 3.
Sting
Lv 4
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 55. Effect 3.
Sting
Lv 6
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 64. Effect 3.
Heavy Armor Mastery
Lv 8
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 9
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 7
Increases P. Def. when wearing heavy armor.
Nivel 32
Confusion
Lv 3
Throws the enemy into confusion and gets them to change the target of their attack.
Aggression
Lv 7
Provokes a target to attack. Power 855.
Aggression
Lv 9
Provokes a target to attack. Power 909.
Aggression
Lv 8
Provokes a target to attack. Power 882.
Drain Health
Lv 12
Transfers HP from a target to yourself. Power 39.
Drain Health
Lv 13
Transfers HP from a target to yourself. Power 40.
Drain Health
Lv 11
Transfers HP from a target to yourself. Power 38.
Deflect Arrow
Lv 2
Increases defense against bow attacks. Effect 2.
Power Break
Lv 1
Instantly reduces enemy's P. Atk Effect 2.
Magic Resistance
Lv 10
Increases M. Def.
Magic Resistance
Lv 11
Increases M. Def.
Magic Resistance
Lv 9
Increases M. Def.
Sword Blunt Mastery
Lv 5
Increases P. Atk. when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 6
Increases P. Atk. when using a sword or blunt weapon.
Sting
Lv 8
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 79. Effect 4.
Sting
Lv 7
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 73. Effect 4.
Sting
Lv 9
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 84. Effect 4.
Heavy Armor Mastery
Lv 11
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 12
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 10
Increases P. Def. when wearing heavy armor.
Nivel 36
Confusion
Lv 4
Throws the enemy into confusion and gets them to change the target of their attack.
Aggression
Lv 12
Provokes a target to attack. Power 1021.
Aggression
Lv 11
Provokes a target to attack. Power 993.
Aggression
Lv 10
Provokes a target to attack. Power 965.
Drain Health
Lv 14
Transfers HP from a target to yourself. Power 43.
Drain Health
Lv 16
Transfers HP from a target to yourself. Power 46.
Drain Health
Lv 15
Transfers HP from a target to yourself. Power 44.
Freezing Strike
Lv 2
Freezes an enemy, instantly reducing their speed. Power 28. Effect 2.
Freezing Strike
Lv 1
Freezes an enemy, instantly reducing their speed. Power 26. Effect 2.
Power Break
Lv 2
Instantly reduces enemy's P. Atk Effect 2.
Magic Resistance
Lv 13
Increases M. Def.
Magic Resistance
Lv 12
Increases M. Def.
Magic Resistance
Lv 14
Increases M. Def.
Focus Mind
Lv 1
Increases MP regeneration.
Sword Blunt Mastery
Lv 8
Increases P. Atk. when using a sword or blunt weapon.
Sword Blunt Mastery
Lv 7
Increases P. Atk. when using a sword or blunt weapon.
Sting
Lv 10
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 96. Effect 4.
Sting
Lv 12
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 109. Effect 4.
Sting
Lv 11
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 102. Effect 4.
Heavy Armor Mastery
Lv 13
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 14
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
Lv 15
Increases P. Def. when wearing heavy armor.